Wednesday, May 8, 2019
Design Patterns Research Paper Example | Topics and Well Written Essays - 1000 words
Design Patterns - Research Paper employmentThis notification can encompass particular information and facts regarding the topic of the notification. However, the subject can eliminate both of the observers from the list when there is no need for a specific observer to be informed regarding these events or lurchs with respect to the matter they are registered with the subject. They are used when there is need maintaining constancy and reliability amid connected objects while not affecting coupling characteristics of classes. For instance, these practices can be used when an object of necessity to be able to inform otherwise objects without having suppositions on the subject of those objects. Moreover, the observer pattern consists of the following elements (Osmani, 2012) dependant This dower is responsible for managing the operation related to observers, such as facilitating, eliminating, or adding observers into the list (Osmani, 2012). Observer This component is responsible for offering an up to date interface for observers that need to be informed regarding any change (Osmani, 2012). Concrete Subject This component is responsible for managing transmission and notifications to objects regarding changes to accede. It also maintains the state of ConcreteObservers (Osmani, 2012). ConcreteObserver This component is responsible for establishing and maintaining a reference to the ConcreteSubject. In addition, it also implements a modern interface for the observer to make sure that state is compatible with the subject (Osmani, 2012). Advantages The observer patterns onlyow software development teams to think effectively about the associations among respective(a) elements of software masking (Osmani, 2012 Toal, 2012). These patterns also allow software engineers to recognize what application layers have straight associations which could be alternatively replaced with a set of observers and subjects. In this scenario, these patterns can be effectively emplo yed for splitting a software application into a number of smaller, more freely joined components with the purpose of improving enter maintenance as well as competency for re-use (Osmani, 2012 Sud, 2013). These patterns are useful for establishing and maintaining a one-to-many dependency between objects (Marakana Inc., 2013). These patterns provide an excellent communication mechanism for instance, when there is a change in the state all the related objects are notified automatically (Marakana Inc., 2013) Disadvantages As discussed above, these patterns support for decoupling however by decoupling various objects, it can often turn out to be hard to get assurance that specific components of a software application are working as they are expected to do (Osmani, 2012 Pierry, 2013). It is believed that in these patterns subscribers are relatively unaware of the subsistence of each other as well as are sightless to the price of switching publishers. Hence, because of this active asso ciation between objects, it is difficult to track the update dependence (Osmani, 2012 Sud, 2013). 2. The Factory Pattern The Factory pattern is also one of the most important creational patterns, which is concerned with the concept of developing objects. However, it differentiates with other patterns of the base of a property and that is it doesnt openly require software engineers to make use of use of a constructor. On the other hand, a Factory provides software engineers
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